Scaling world models and real-time video inference

What if users could change a video as it unfolds—explore a generated world, introduce new events or choose what happens next?

Watch Reactor and Nebius explore what world models make possible for gaming, interactive storytelling and creative applications. See examples and learn how Reactor’s inference stack runs on Nebius to support continuous, interactive sessions.

Reactor CTO Bryce Schmidtchen explains the runtime, streaming and session management behind these experiences. Nebius Product Lead Roman Luchkov discusses the GPU infrastructure and recovery mechanisms that support them.

Watch the recording to learn how to:

  • Evaluate world models for persistence, physical consistency and responsiveness.
  • Manage session state, streaming latency and global routing.
  • Scale concurrent sessions while controlling GPU usage.
  • Assess infrastructure by cost per successful session.

For technical product leaders, application builders and ML infrastructure teams.

Abhishek Ratna

Head of Marketing, M&E, Nebius

Bryce Schmidtchen

Chief Technology Officer, Reactor

Roman Luchkov

Product Lead at Nebius

Register to get the recording

Key takeaways

A world model predicts how an environment changes based on its current state and incoming actions. In the interactive video examples discussed here, users influence what the model generates next by moving through a scene or introducing new events.

The session shows how this can support explorable worlds and generative storytelling. Persistence, physical consistency and responsiveness remain important evaluation criteria: a visually convincing scene does not automatically behave like a reliable simulation.